Game Design

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Game Design

Post by CTHULHU on Sun Sep 03, 2017 10:40 am

I need ideas for how the game should work
This is what I have so far

Provinces have two characteristics, productive power and population (or manpower). Manpower is recorded in units called pops, where each abstract “pop” represents 1,000,000 adult individuals. Each productive unit (“factory”) is worked by a single pop.

Population normally grows by 1% every one year. However, at the end of each turn the number of armies lost each subtracts 1 pop, and armies engaged in total subtract 1/10 of a pop. Provinces affected by battles do not undergo population growth. 10% of the total population must be employed in Agriculture.

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